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How to Play
Goal: capture all opponent pieces or block all legal moves.
Setup
- The board has 64 squares (8x8) alternating light and dark colors.
- Each player starts with 12 pieces on dark squares in the three nearest rows.
- White pieces move first.
Basic moves
Regular pieces:
- Move diagonally one square forward.
- Can only occupy dark squares.
- Cannot move backward, except when capturing.
Captures:
- If an enemy piece is on a diagonal and the next square is empty, you must jump to capture.
- The captured piece is removed immediately.
- Mandatory capture: if you can capture, you must do it.
- Multiple captures: you must continue with the same piece if another capture exists.
- Regular pieces may capture backward.
Promotion (King):
- When a piece reaches the opposite row, it is promoted to king.
- A king can move and capture in any diagonal direction.
- A king may move multiple squares along one diagonal.
- During multiple captures, it may change direction between jumps.
Special rules in this game
- Mandatory capture: you cannot make another move if a capture is available.
- Maximum capture: when multiple options exist, you must choose the sequence that captures the most pieces.
- Turn timer: X minutes (configured by the server).
- Disconnection: X minutes to reconnect before losing the match.
Win conditions
- Capture all opponent pieces.
- Block all opponent legal moves.
- Opponent resignation or definitive disconnection.
- Opponent runs out of time.
Draw conditions
- Mutual agreement between both players.
- The same position repeated 3 consecutive times.
- Configured number of moves without captures or pawn advancement.